added some more gameplay to my most popular creation yet..
mid game is running with ball throught the field to the other side which is emerging from beneath the horizon 😉 inspired by soccer cartoon from my childhood – Cubasa Ozora
the other part is sort of tactical top-down view of the opponents goal
and good old goal keeper part, not much changed here
On occasion of adding console log I had to spent some time on rewriting how textures are handled, and now I have a bitmap font
back to working on multiplayer
made a pascal version based on
http://roy-t.nl/index.php/2009/07/07/new-version-a-pathfinding-in-3d/ far from optimized but it works
I’ve uploaded dogfight dog beta to google store, waiting for some AppEasy engine fixes now. Aand in meantime started working on a voxel engine prototype again which might not end well for DogFight Dog..